The Gamblers of the Future? Migration from Video Games to Gambling among Young Adults
Luke Clark, PhD, University of British Columbia
February 22, 2024
2 - 3:30 p.m. Eastern
In video games, a loot box is a consumable virtual item which can be redeemed. Studies have shown a link between loot box engagement and gambling problems. However, the causal connections are unknown. Dr. Clark will report on his longitudinal research that traced the migration from video games to gambling.
1.5 Continuing Education Hours
The ICRG is approved by NBCC and NAADAC to offer continuing education for counselors. In addition, the ICRG is approved by the American Psychological Association to sponsor continuing education for psychologists. The ICRG maintains responsibility for this program and its content.
Advanced registration is required. Click below to register for free!